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Cinematic Animator

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360 Resourcing Solutions

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Location:
United Kingdom , Nottingham

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Contract Type:
Not provided

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Salary:

Not provided

Job Description:

As a Regular Cinematic Animator, you will be part of the team responsible for creating the games’ cinematics. You will use your experience and work with all disciplines to create and deliver high quality assets for the project. Within the positive spirit of the Animation team’s processes, you will be given responsibility for cinematic projects, as and when required by the Animation Director and (Associate) Lead Cinematic Animator.

Job Responsibility:

  • Breaking down scripts to deliver the narrative cinematics and scripted events
  • Closely collaborating with the narrative team to ensure cinematics hit key story beats
  • Working closely with the Animation Director and Lead Cinematic Animator and the wider cinematics team to realise motion captured and key framed animations to a world class cinematic level
  • Delivering on high quality cinematic animations at every stage of the pipeline, from the initial concept to final polish and implementation into UE5, and leveraging your experience with cinematics from TV, film, and games, to maintain the highest quality at all stages
  • Track and review your work in our project management software
  • Regularly communicating with production and your leads to maintain schedules and deliver to deadlines
  • There may be times when the business requires you to attend mocap shoots or training
  • Building good communication bridges with other disciplines to facilitate the creation of the best possible cutscenes

Requirements:

  • 2+ years’ experience as a cinematic animator
  • Excellent understanding of cinematics, narrative and character development
  • Ability to improve shots through full performance captured data
  • Understanding of Maya
  • Strong keyframe skills
  • Solid understanding of the core principles in animation with the ability to adapt to different animation styles
  • Good working knowledge of UE5 and the cinematic toolset
  • Ability to communicate effectively cross-department, and relay feedback in an appropriate manner
  • Strong passion for games
  • Excellent understanding of production procedures and software employed in the team
  • Self-motivated with a desire to learn, progress, and try new and innovative ideas
  • Excellent written and verbal communication
  • Able to manage, plan and organise your own time

Nice to have:

Experienced with the early phases of cinematic conception

What we offer:
  • Core hours 9.30am – 4pm, remaining hours worked flexibly
  • Relocation support to Nottingham, UK (if required)
  • Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
  • Annual pay reviews
  • Company pension contribution that increases with service
  • Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
  • Clear career progression within Dambuster Studios
  • Studio funded learning and development opportunities
  • Modern game development environment with the latest technologies
  • Vibrant, modern city centre location with good transport links
  • Fully subsidised gym membership with Virgin gym (Nottingham)
  • Annual Christmas party and Summer Family BBQ
  • Quarterly company funded cross-team events
  • Free financial advice
  • Employee referral bonus scheme
  • Cycle to work scheme
  • Weekly office treats, including breakfast on Monday and pastries on Friday

Additional Information:

Job Posted:
January 15, 2026

Expiration:
December 31, 2027

Employment Type:
Fulltime
Work Type:
On-site work
Job Link Share:

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