This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
Join a leading game development studio, partnered with Aquent, that is renowned for pushing the boundaries of interactive entertainment and fostering a collaborative, creative environment. As a pivotal member of the team, you will significantly impact the artistic vision and technical foundation of their flagship titles by bringing characters to life through innovative rigging solutions, directly contributing to the immersive experiences enjoyed by players worldwide.
Job Responsibility
Work closely with the Rigging Lead to create rigged assets that conform to the technical guidelines of the target platform and engine
Follow direction from the Rigging Lead, as well as seek feedback from peers and art leads when needed
Troubleshoot rigged assets, fix content issues, and test on the target platform
Participate in meetings as part of effective communication with the team
Capably and consistently meet project deadlines and milestones set by project leads
Document new rigging tools, techniques, and workflows as required
Be a positive and creative force in the team
Requirements
3+ years as a professional rigger or equivalent experience
AA/BFA preferred, or a portfolio demonstrating an industry-standard level of rigging
Proficient with Maya, with a high capacity to learn new tools and processes
Strong human/animal anatomical knowledge
Demonstrated clean and efficient smooth skinning practices
Passion for the industry and an understanding of industry trends and technologies
Have a proactive work ethic
capable problem solver who is not afraid of big challenges