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We are hiring an Art Director who brings two things. Creative leadership. You own the visual quality of what we deliver to our clients. You set art direction across projects, maintain consistency at scale, establish and enforce quality standards, and make sure every asset that leaves the studio meets the bar our clients expect from a AAA outsource partner. Commercial presence. You join pitches and client meetings. You help shape proposals, present our creative capabilities, answer hard questions about how we deliver quality, and build the trust that wins contracts. Your experience and portfolio carry weight in the room.
Job Responsibility:
Set and maintain visual direction across active client projects
Review and approve work from concept artists, 3D artists, and animators
Ensure visual consistency across large asset deliveries
Define material and lighting standards
Lead QA alignment with clients
Work across genres and styles: fantasy, sci-fi, realistic, stylized, mobile, console
Shape production proposals alongside the founder
Present to prospective and active clients
Be the primary creative point of contact during engagements
Mentor and develop artists across the studio
Contribute to hiring decisions for art roles
Advise on studio capability development, new service offerings, and creative strategy
Requirements:
7+ years in professional game art or 3D production, with at least 3 in art direction or lead artist roles
AAA or AA experience required
Deep technical knowledge of 3D production: modeling, texturing (Substance 3D expected), PBR materials, lighting, rendering
Experience across multiple genres and art styles
Experience maintaining quality and consistency across large asset sets
Strong client-facing communication
A portfolio that shows range, quality, and leadership
Experience with AI-assisted art production workflows
Experience in outsource or vendor-side studios where managing client relationships is part of the art director's responsibility