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The Entertainment team is dedicated to bringing our game worlds to a broader global audience. We expand Supercell’s iconic IPs into film, television, partnerships, licensing, and live experiences, delivering the stories and extensions our hundreds of millions of fans have long been asking for. Our mission is to create unforgettable, high-quality experiences that honor the spirit of our games while opening up new ways for audiences to connect with the worlds and characters they love. Within Entertainment, the Franchise Development Cell is responsible for thoughtfully growing our game universes beyond the screen. We focus on translating our characters and worlds into film, television, licensing, partnerships, and live experiences, while staying deeply connected to the communities that made them iconic in the first place. Acting as brand stewards, creative problem-solvers, and close collaborators, we ensure that everything from a billboard to an animated series to a fashion collaboration feels unmistakably Supercell.
Job Responsibility:
Drive Visual Direction Across Media - Drive the look, feel, and creative consistency of the franchise projects across animation, live action, print, digital, experiential, in-game, and consumer products
Collaborate with Creative Partners - Work hand-in-hand with writers, producers, designers, game teams, licensing, and marketing to ensure the visual execution amplifies the strategic and storytelling goals
Develop and Maintain Brand Systems - Help refine and evolve our visual frameworks, toolkits, and style guides so they work across multiple categories while staying true to Franchise personality and tone
Art Direct High-Profile Collaborations - From fashion brands to global entertainment partners, guide external creatives and agencies to deliver work that is both on-brand and culturally relevant
Champion Craft and Consistency - Set and uphold a high creative standard across all outputs, giving clear, constructive feedback that elevates the work
Push Creative Boundaries - Explore new mediums, styles, and approaches that surprise our audience while staying rooted in the franchise's creative DNA
Requirements:
Proven experience as an Art Director or Senior Designer working across multiple media formats, preferably with entertainment, marketing, gaming, or consumer brand experience
Strong portfolio demonstrating a range of visual styles and the ability to adapt creatively while maintaining brand coherence
Expertise in visual storytelling, character-driven worlds, and translating narrative into striking design
Ability to guide both in-house and external creative teams through clear feedback and inspiring direction
Hungry for learning new skills and fluent in moving between tools and formats: from 3D to AI to 2D: whatever the task requires to duct-tape a solution together without compromising quality
Thrives in a fast-moving, iterative environment with projects ranging from small tactical executions to large-scale franchise-defining campaigns
Deep appreciation for both high craft and cultural resonance: you know how to make work that stands out and sticks
Nice to have:
Familiarity with Supercell Franchises such as Clash and Brawl