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AI Systems Researcher (Embedded Intelligence)

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1X Technologies

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Location:
United States , Palo Alto, California

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Contract Type:
Not provided

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Salary:

250000.00 - 300000.00 USD / Year

Job Description:

Your role is to push embodied intelligence toward human-level dexterity by working at the level where sensing, actuation, learning, and physical structure form a single closed loop. This role exists because dexterity is not a policy problem. It is a system problem. Intelligence in a humanoid does not live in a network alone—it emerges from how perception is structured, how actions are generated and constrained, and how the body itself participates in learning. Your work targets that loop directly. You work at the frontier of foundation models and multimodal learning, but you are not bound to existing architectures. You are expected to break with them when performance gaps demand it. You let failures in real systems—latency, instability, brittleness, lack of contact understanding—guide what models, representations, and interfaces need to exist next. Neuroscience and biological motor control are reference points, not inspiration slides. You explicitly embrace the difference between models built for language and models that must operate in tight sensor–actuator loops. You understand that embodiment imposes constraints—bandwidth, delays, noise, compliance—that fundamentally shape how intelligence must be structured. This role sits inside an interdisciplinary lab, embedded with hardware, sensing, biomechanics, and prototyping teams, while having direct access to 1X’s world-class AI organization. The loop between hypothesis, hardware change, experiment, and learning is intentionally short. You are expected to use that loop to unlock capabilities that cannot be reached by model-centric work alone.

Job Responsibility:

  • Develop learning systems for embodied intelligence that operate in tight sensor–actuator loops
  • Drive progress toward human-level dexterity by addressing system-level limitations, not just model performance
  • Co-design sensing, actuation interfaces, and learning architectures with hardware and robotics teams
  • Use real-world experiments to expose performance gaps and guide architectural decisions
  • Break with existing model or control paradigms when they block progress toward physical capability
  • Translate insights from experiments into changes across models, representations, sensors, and actuation

Requirements:

  • PhD or equivalent depth of contribution in machine learning, robotics, control, or a closely related field
  • Clear record of excellence in AI research (e.g. influential publications, widely adopted methods, or deployed systems)
  • Demonstrated, hands-on contributions to sensing and/or actuation systems, not just downstream learning
  • Substantial experience working with real robotic hardware in closed-loop settings
  • Proven ability to reason across abstraction layers—from learning objectives and representations down to physical interaction and dynamics
  • Evidence of work that advanced system capability, not just algorithmic benchmarks

Nice to have:

  • Prior work on dexterous manipulation, tactile sensing, or whole-body control
  • Experience combining learning with custom hardware or novel sensing modalities
  • Familiarity with biological motor control or neuroscience as engineering reference systems

Additional Information:

Job Posted:
January 31, 2026

Employment Type:
Fulltime
Work Type:
On-site work
Job Link Share:

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