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As a 3D Full-stack Engineer in Inter IKEA Range, you will be working on projects that could change the world of affordable home furnishing – and in a team that values innovation and creativity. You'll be working with modern technologies and frameworks, using your skills to create software products that are easy to use, visually stunning, and most importantly, accessible. In addition, you’ll be surrounded by a team who like to have fun, love a good laugh and celebrate success big time!
Job Responsibility:
Design and develop code for both out of the box or custom build 3D applications, including Javascript, C#, C++ , Python to ensure timely delivery on agreed sprints and Epics
Support 3D-related business areas and product teams by translating user needs from business language into technical briefs for internal or external development and finally into code
Benchmark and analyze IT processes to identify development opportunities, ensuring alignment within the DevOps team and maintaining positive relationships with contractors, vendors and stakeholders
Work closely with various teams across IKEA to ensure our digital strategies are aligned, integrated and support the broader goals of the company
Act as a technical expert when dealing with third party suppliers and as a key developer amongst others for our core 3D solutions
Requirements:
Deep understanding of computer graphics, offline and real-time as well as 3D asset pipelines
Significant experience with software product development with 3D/VFX workflow focus
General Knowledge of product development workflows from CAD (computer-aided design) utilizing tools such as Revit, SolidWorks, or CATIA to in depth understanding of 3D visualization, animation, and rendering processes, including 3D DCC´s (Digital Content Creation), V-Ray, Rendering queue management, and other key Software solutions
Good general understanding of 3D, CG and VFX pipelines, including asset creation, texturing, lighting, rigging and posing
Good understanding of Pixar´s USD (Universal Scene Description) and MaterialX node structure is a plus
A Platform and DevOps mindset towards securing operations of business-critical applications with a good understanding of Agile methodologies and experience working on Agile development teams
Educational Background: Degree in Digital Media, Interactive Media, Media Technology, Computer Science, or a related field
Nice to have:
Good understanding of Pixar´s USD (Universal Scene Description)
MaterialX node structure
What we offer:
Working with modern technologies and frameworks
Opportunity to create software products that are easy to use, visually stunning, and accessible
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