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Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. We’re building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
Job Responsibility:
Collaborate with art leadership to understand and develop artistically consistent captivating worlds
Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
Build and maintain modular environment kits, including materials and trim sheets
Contribute to the project's organization and optimization of both data and production pipelines
Track and fix bugs during production and post production
Requirements:
5+ years of experience in video game production with a track record of shipped projects
Possess a strong grasp of composition, visual design, and color theory
Proficiency in industry standard 3D modeling, sculpting, and texturing software
Experience shipping environment art in multiple game engines
Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
Strong knowledge of game production pipelines
Strong proactive collaboration and communication skills
English proficiency: B2 or higher required
Nice to have:
Experience with Unreal Engine 5
What we offer:
Work Fully Remote
Full Time Employment Benefits for applicants located in MX only include: Comprehensive statutory benefits: social security, 12 days of annual leave, 30 days' Christmas bonus, and a 25% vacation premium