This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
Animates realistic, story-driven character actions that are exciting, emotional, and compelling
Animates creatures, props, vehicles, and cameras, as well as actions based on storyboards, script pages, or descriptions
Creates scene layouts using a library of assets
Composes and animates cameras in a cinematic style
Works closely with 3D artists, leads and the animation supervisor to ensure the clients’ requirements are met
Works under guidance of the senior 3D artists to grow and develop the business, as well as implement working methodologies, manage large projects, and coordinate the visual effects output and quality control
Works with lead animator to ensure timely completion of character assets at the desired quality bar
Well aware of Animation Principals
Serves as an active participant in team art discussions, critiques, and reviews
Requirements
Experience in game development animating characters using Maya / Flash / Spine? After Effects or equivalent 3D or 2D program
Strong understanding of traditional animation principles and how they can be used to enhance gameplay and creative marketing trailers
Self-motivation, great communication skills, and team player attitude
Able to work creatively as part of large or small group
A passion for video games
Junior level (2 years minimum) and Mid level (4 years minimum)
Nice to have
A passion for video games
Experience in FX and Particle animation
Skill in one more related discipline: Modeling, rigging, or technical art