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We are currently seeking for mid to senior level 3D animators to join our team for a few upcoming projects! You are specialized in mocap cleanup and facial animations or cinematics. You will work with Maya, MotionBuilder, Unreal Engine 5. In return, you will be part of an experienced creative and supportive team working on various AAA titles!
Job Responsibility:
Build, establish and improve the existing structure for a high-end 3D animation team
Animating a variety of characters, creatures, props, and vehicles
Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder
Working closely with the Animation Director and Project Manager
Requirements:
A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (**must submit to be considered**)
5+ years of professional experience working as a 3D Animator in the video game industry
Proficient with Maya and Unreal Engine 5 Cinematics (Sequencer)
Must have experience working with motion capture cleanup
Experience working with more realistic art styles focused on bipedal human animations for games
Nice to have:
MotionBuilder Experience
Experience working with Unreal Engine 5 Integration, hand keyed animations, working with proprietary tools
Experience in tangential areas of animation, such as rigging, skinning, or scripting
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