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VFX Artist Spain Jobs

3 Job Offers

Lead VFX Artist
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Spain , Barcelona
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Not provided
activision.com Logo
Activision
Expiration Date
Until further notice
VFX Artist
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Join Digital Sun, a leading indie studio in Valencia, Spain, as a VFX Artist. Create stunning visual effects for our Unity projects, collaborating with a talented team. We seek an artist proficient in Unity/Unreal particle systems, with a strong portfolio. Enjoy a 35-hour work week, flexible hour...
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Location
Spain , Valencia
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Not provided
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Digital Sun Games
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Until further notice
Senior/Lead VFX Artist
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Lead VFX Artist role at an Activision studio in Barcelona, contributing to Call of Duty. Create and implement AAA real-time VFX using tools like Shuriken and Niagara. Guide a team, optimize for console/PC, and push technical boundaries in a collaborative environment.
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Location
Spain , Barcelona
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Salary
Not provided
activision.com Logo
Activision
Expiration Date
Until further notice

About the VFX Artist role

VFX Artist Jobs represent a dynamic and highly specialized career path within the entertainment and media industries, primarily focused on creating the dynamic, moving visual elements that bring digital worlds to life. Professionals in this role are responsible for designing and implementing real-time and pre-rendered visual effects, including particle systems, explosions, fire, smoke, magical spells, weather phenomena, and environmental ambiance. The core mission of a VFX Artist is to enhance storytelling, gameplay feedback, and overall visual immersion by ensuring that every visual effect is both aesthetically striking and functionally clear.

Common responsibilities for VFX Artist jobs span the entire production pipeline. These professionals collaborate closely with art directors, game designers, and technical artists to establish the visual style and performance parameters for effects. They create textures, sprites, and shaders using industry-standard 2D and 3D software, then integrate these assets into game engines such as Unreal Engine or Unity. A significant part of the role involves optimizing effects for performance across various platforms, managing particle counts, shader complexity, and memory budgets to maintain smooth frame rates. VFX Artists also document their workflows, create reusable asset libraries, and provide constructive feedback to ensure consistency across large teams. For those in senior or lead positions, responsibilities expand to include mentoring junior artists, defining studio-wide VFX standards, and researching emerging technologies like procedural generation or AI-assisted tools to improve efficiency.

Typical skills and requirements for VFX Artist jobs include a strong foundation in art fundamentals such as color theory, composition, lighting, and animation principles. Technical proficiency is essential, with deep knowledge of particle systems (particularly Niagara in Unreal Engine or Shuriken in Unity), real-time shader creation, and material editing. Familiarity with 3D modeling software like Blender, 3ds Max, or Maya, as well as 2D tools like Photoshop and Substance Designer, is standard. A successful candidate must possess strong problem-solving abilities, attention to detail, and the capacity to work within technical constraints without sacrificing artistic quality. Excellent communication and teamwork skills are critical, as VFX Artists constantly interact with multiple departments. While entry-level positions may require one to two years of experience, senior roles often demand five or more years in game development, along with a portfolio demonstrating a range of high-quality, performance-conscious effects. Whether working on blockbuster console titles, casual mobile games, or cinematic productions, VFX Artist jobs require a blend of creative vision and technical rigor to deliver unforgettable visual experiences.