CrawlJobs Logo

Filters

Location
Salary

Technical Artist Jobs (On-site work)

6 Job Offers

Lighting Artist / Technical Director
Save Icon
Join ILM’s award-winning Interactive team as a Lighting Artist/TD in San Francisco. Leverage 5+ years of AAA or VFX experience to craft stunning real-time lighting in Unreal Engine, blending artistic vision with technical expertise. Design immersive environments for VR and location-based experien...
Location Icon
Location
United States , San Francisco
Salary Icon
Salary
103812.00 - 132930.00 USD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Technical Artist - High Moon Studios
Save Icon
Join High Moon Studios as a Technical Artist in Carlsbad, CA. We seek a 5+ year veteran to bridge art and engineering, creating pipelines and optimization tools for AAA content. Expertise in Python, C++, Maya, Houdini, and Substance Designer is key. Enjoy top benefits including 401(k) match, pare...
Location Icon
Location
United States of America , Carlsbad
Salary Icon
Salary
29.81 - 55.14 USD / Hour
activision.com Logo
Activision
Expiration Date
Until further notice
Technical Artist
Save Icon
Join our Stockholm team as a Technical Artist Intern, diving deep into high-fidelity facial animation and 3D modeling for social robotics. You will push the boundaries of robot expressiveness using tools like Blender, Maya, and game engines (Unity/Unreal). This hands-on role offers mentorship, fl...
Location Icon
Location
Sweden , Stockholm
Salary Icon
Salary
Not provided
furhatrobotics.com Logo
Furhat Robotics
Expiration Date
Until further notice
Technical Artist
Save Icon
Join our team in Istanbul as a Technical Artist, bridging art and engineering. You will create optimized shaders, lighting, and materials in Unity for stunning mobile games. Collaborate with artists and developers to enhance visual quality and performance. Strong Unity skills with Shader Graph an...
Location Icon
Location
Turkey , Istanbul
Salary Icon
Salary
Not provided
ace.games Logo
Ace Games
Expiration Date
Until further notice
Technical Artist
Save Icon
Join Climax Studios in London as a Technical Artist on a 12-month FTC. Utilize your Unreal 4, Maya, and shader expertise to optimize art pipelines and collaborate with code/art teams. Enjoy excellent benefits in a state-of-the-art studio, contributing to innovative game development.
Location Icon
Location
United Kingdom , London
Salary Icon
Salary
Not provided
climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice
Technical Artist
Save Icon
Join Climax Studios in Liverpool as a Technical Artist. You will optimize art pipelines, create shaders/blueprints in Unreal, and collaborate with art/code teams. We seek an expert in Maya, VFX, and shader optimization with a strong portfolio. Enjoy excellent benefits in our state-of-the-art Albe...
Location Icon
Location
United Kingdom , Liverpool
Salary Icon
Salary
Not provided
climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice

About the Technical Artist role

Technical Artist jobs sit at the dynamic intersection of art, engineering, and production, serving as a critical bridge that ensures creative vision is realized within the technical constraints of real-time engines. Professionals in this role are the problem-solvers who enable artists and designers to work efficiently while maintaining high visual fidelity and performance standards. A Technical Artist’s core mission is to optimize the content creation pipeline—designing, building, and maintaining tools that automate repetitive tasks, enforce asset standards, and streamline workflows across disciplines like modeling, animation, lighting, and visual effects.

Common responsibilities span a wide spectrum. Technical Artists often develop proprietary scripts and plugins using languages such as Python, C#, or C++ to expedite asset import, export, and validation. They create and manage complex asset templates, shaders, and material setups that balance visual quality with runtime performance. A significant portion of the role involves performance profiling: analyzing memory, CPU, and GPU budgets, advising artists on LOD (level of detail) strategies, texture compression, and streaming guidelines to ensure content runs smoothly on target hardware. They also troubleshoot day-to-day production issues, offering hands-on support to art teams, and maintain thorough technical documentation that communicates best practices across departments. In many studios, Technical Artists collaborate closely with engineers to diagnose rendering bottlenecks and with designers to prototype new visual features.

The typical skill set for Technical Artist jobs requires a hybrid background. A strong candidate possesses deep familiarity with Digital Content Creation (DCC) tools like Maya, 3ds Max, Blender, Houdini, or Substance Designer, alongside a solid grasp of real-time engine architecture, commonly in Unreal Engine or Unity. Proficiency in scripting and object-oriented programming is essential for tool development. Perhaps most importantly, a Technical Artist must understand the trade-offs between visual quality and performance—knowing how an authoring decision in a DCC tool will impact runtime cost. Excellent communication skills are paramount, as the role demands translating complex technical constraints into actionable guidance for artists and explaining artistic needs to engineers. Adaptability and a proactive, analytical mindset are also highly valued, as production environments require quick iteration and creative problem-solving.

In summary, Technical Artist jobs are ideal for those who enjoy working at the crossroads of creativity and technology, building the underlying systems that empower teams to create stunning, optimized interactive experiences. This profession is essential in game development, virtual production, and any field where real-time 3D content must be both beautiful and performant.