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Technical Artist Jobs (Hybrid work)

8 Job Offers

Technical Artist
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Seeking a Technical Artist to craft high-end visual experiences for web-based gambling games. Mastery of Spine 2D, Adobe Photoshop, and WebGL engines (PixiJS/Phaser) is essential. Enjoy a fully remote role in Ukraine with a flexible schedule, health support, and continuous professional growth in ...
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Ukraine
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Not provided
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Sigma Software Group
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Until further notice
Technical artist
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Israel , Tel Aviv
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Not provided
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SciPlay
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Technical Artist
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Join Meshy in Shanghai as a Technical Artist and pioneer next-gen 3D generative AI tools. You will develop intelligent 3D asset pipelines using Python/C++ and tools like Blender or Houdini. Collaborate with experts to create production-ready AI assets and interactive editing features. This role b...
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China , Shanghai
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Not provided
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Meshy LLC
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Technical Artist
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Join Meshy in Shanghai as a Technical Artist and pioneer next-gen 3D generative AI tools. You will develop intelligent 3D asset pipelines using Python/C++ and tools like Blender or Houdini. Collaborate with experts to create production-ready AI assets and interactive editing features. This role b...
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China , Shanghai
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Not provided
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Meshy LLC
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Technical Artist - Generative AI R&D
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Join our Los Angeles team as a Technical Artist specializing in Generative AI R&D. You will create photorealistic imagery and motion content using ComfyUI, Python, and advanced AI architectures like DiT. This role requires 5+ years of experience, a strong artistic eye, and expertise in Photoshop ...
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United States , Los Angeles
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60000.00 - 140000.00 USD / Year
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Magnopus
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Senior Character Technical Artist
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Join Xbox Studios in Vancouver as a Senior Character Technical Artist. You will design and maintain the character, rigging, and animation pipeline, ensuring visual quality and performance. The role requires AAA game experience, expertise in tools like Maya, and strong rigging skills. Collaborate ...
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Canada , Vancouver
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114400.00 - 203900.00 CAD / Year
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Microsoft Corporation
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Game Technical Artist
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Join AMC Studio in Bucharest as a Technical Artist for AAA games. Develop tools, optimize art pipelines, and solve technical challenges for titles like The Witcher 3 and Call of Duty. Requires 3+ years of experience, Unreal Engine proficiency, and strong C++/C# skills. Enjoy a competitive salary,...
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Romania , Bucharest
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Not provided
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AMC Studio
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Technical Artist
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Join our team in Los Angeles as a Technical Artist, bridging art and engineering. You will optimize workflows in Unreal, create custom tools, and ensure high-performance content. We offer mentorship, generous healthcare, and a collaborative, fast-paced environment.
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United States , Los Angeles
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80000.00 - 130000.00 USD / Year
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Magnopus
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Until further notice

About the Technical Artist role

Technical Artist jobs sit at the dynamic intersection of art, engineering, and production, serving as a critical bridge that ensures creative vision is realized within the technical constraints of real-time engines. Professionals in this role are the problem-solvers who enable artists and designers to work efficiently while maintaining high visual fidelity and performance standards. A Technical Artist’s core mission is to optimize the content creation pipeline—designing, building, and maintaining tools that automate repetitive tasks, enforce asset standards, and streamline workflows across disciplines like modeling, animation, lighting, and visual effects.

Common responsibilities span a wide spectrum. Technical Artists often develop proprietary scripts and plugins using languages such as Python, C#, or C++ to expedite asset import, export, and validation. They create and manage complex asset templates, shaders, and material setups that balance visual quality with runtime performance. A significant portion of the role involves performance profiling: analyzing memory, CPU, and GPU budgets, advising artists on LOD (level of detail) strategies, texture compression, and streaming guidelines to ensure content runs smoothly on target hardware. They also troubleshoot day-to-day production issues, offering hands-on support to art teams, and maintain thorough technical documentation that communicates best practices across departments. In many studios, Technical Artists collaborate closely with engineers to diagnose rendering bottlenecks and with designers to prototype new visual features.

The typical skill set for Technical Artist jobs requires a hybrid background. A strong candidate possesses deep familiarity with Digital Content Creation (DCC) tools like Maya, 3ds Max, Blender, Houdini, or Substance Designer, alongside a solid grasp of real-time engine architecture, commonly in Unreal Engine or Unity. Proficiency in scripting and object-oriented programming is essential for tool development. Perhaps most importantly, a Technical Artist must understand the trade-offs between visual quality and performance—knowing how an authoring decision in a DCC tool will impact runtime cost. Excellent communication skills are paramount, as the role demands translating complex technical constraints into actionable guidance for artists and explaining artistic needs to engineers. Adaptability and a proactive, analytical mindset are also highly valued, as production environments require quick iteration and creative problem-solving.

In summary, Technical Artist jobs are ideal for those who enjoy working at the crossroads of creativity and technology, building the underlying systems that empower teams to create stunning, optimized interactive experiences. This profession is essential in game development, virtual production, and any field where real-time 3D content must be both beautiful and performant.