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Senior & Lead Look Dev Artists Jobs

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Senior & Lead Look Dev Artists
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Join Wētā FX in Wellington as a Senior or Lead Look Dev Artist. You will create surfacing solutions for major 2026 projects, requiring expert skills in shading, texturing, and photorealistic rendering. This collaborative role values strong artistic and technical initiative within a diverse, world...
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New Zealand , Wellington
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Not provided
wetafx.co.nz Logo
Weta Digital
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Until further notice
Explore senior and lead look development artist jobs and discover a pivotal career at the intersection of artistic vision and technical precision in the visual effects (VFX) and animation industries. Look Development Artists, often called Look Dev Artists, are the master craftsmen who define the final visual appearance of every digital asset, from characters and creatures to props and vast environments. At senior and lead levels, these professionals shoulder the critical responsibility of establishing and maintaining the photorealistic or stylized material qualities that make digital worlds believable and emotionally resonant. Pursuing jobs in this field means stepping into a role that is both deeply artistic and highly technical, serving as a crucial bridge between asset creation and final lighting. The core mission of a Look Dev Artist is to provide comprehensive surfacing solutions. This primarily involves two interconnected disciplines: shading/material creation and texturing. Shading artists design and build complex shader networks that dictate how surfaces interact with light—simulating the intricate properties of skin, metal, fabric, or aged paint. They work within renderer-specific frameworks, debugging rendering setups and optimizing scenes for efficiency. Texture painters, conversely, are digital painters who create the color, displacement, specular, and other maps that provide the detailed wear, patterns, and imperfections onto which shaders are applied. A senior or lead artist typically excels in both areas, ensuring a seamless, visually coherent result. Common responsibilities for these senior roles extend beyond individual asset work. They involve interpreting artistic direction and reference materials to develop a consistent look across multiple assets. They problem-solve complex rendering challenges, provide essential support to downstream departments like Lighting and FX, and often manage the look development for entire sequences or shows. Leadership positions require mentoring junior artists, establishing technical and artistic standards, and collaborating closely with CG Supervisors and Directors to achieve the project's creative goals. Typical skills and requirements for senior and lead look dev jobs are stringent, reflecting the role's importance. Candidates must demonstrate a powerful portfolio showcasing exceptional artistic skill and a masterful understanding of physically based shading and rendering (PBR) for photorealistic outcomes. Technical proficiency is non-negotiable, with expertise in industry-standard software like Katana, Maya, or Houdini, and renderers such as Renderman, Arnold, or V-Ray. The role demands strong initiative, superb problem-solving abilities, and the capacity to manage multiple tasks under tight deadlines. Excellent communication and task management skills are essential for effective collaboration and leadership. Typically, these senior positions require a minimum of 5+ years of experience in high-end feature film, episodic, or comparable production environments, proving a consistent ability to deliver exceptional and efficient surfacing work. For artists passionate about defining visual reality, senior and lead look development artist jobs represent the pinnacle of a craft-driven technical career.

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