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Lecturer in Animation and Game & Design Jobs

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Lecturer in Animation and Game & Design
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Join BSBI in Hamburg as a Lecturer in Animation and Game & Design. Teach industry-relevant programs using software like TVPaint, Moho, and Adobe Creative Suite. A PhD and teaching experience are required, with game/UI/UX design as a strong plus. Enjoy professional development, international excha...
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Germany , Hamburg
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Not provided
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GUS Germany GmbH
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Until further notice
Explore dynamic and rewarding Lecturer in Animation and Game & Design jobs, a pivotal academic role shaping the next generation of digital creators. Professionals in this field serve as essential bridges between industry practice and academic theory within higher education institutions. A Lecturer in Animation and Game & Design is primarily responsible for delivering curriculum, fostering student development, and contributing to the academic community within the vibrant and evolving sectors of animation, game design, and interactive media. The core responsibility involves teaching and curriculum development. Lecturers design and deliver engaging modules, lectures, and workshops on topics ranging from foundational animation principles, 2D/3D animation techniques, and digital art creation to game design theory, level design, user experience (UX), and interactive storytelling. They create syllabi, develop assignment briefs, and design assessment methods to evaluate student work fairly and constructively. Beyond the classroom, a significant portion of the role is dedicated to student mentorship, providing academic guidance, supervising final-year projects or dissertations, and offering feedback to help students refine their technical skills and creative portfolios. These academic professionals also engage in ongoing scholarship and professional development. This often includes maintaining active knowledge of current industry software and pipelines, such as the Adobe Creative Suite, Autodesk Maya, Unity, Unreal Engine, and other specialized tools for animation and game production. While not always mandatory for all positions, contributing to research, attending conferences, or producing creative work is frequently encouraged to ensure teaching remains relevant and cutting-edge. Typical requirements for Lecturer in Animation and Game & Design jobs include an advanced degree (often a Master’s or PhD in a related field), though significant professional industry experience can sometimes supplement formal education. Prior teaching experience at the university level is highly valued. Essential skills combine deep technical proficiency in animation and game design software with strong pedagogical abilities. Candidates must demonstrate excellent communication skills to explain complex concepts, the ability to provide constructive criticism, and a passion for mentoring diverse students. Organizational skills for managing coursework, grading, and administrative duties are crucial. A robust understanding of both the artistic fundamentals and the technical pipelines of animation and game development is expected, with additional knowledge in areas like UI/UX design or interactive media being a strong asset. For those passionate about education and the digital arts, Lecturer in Animation and Game & Design jobs offer a fulfilling career path to inspire future innovators and leaders in the entertainment and technology industries.

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