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Junior Technical Audio Designer Jobs

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Junior Technical Audio Designer
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United Kingdom , Edinburgh
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Not provided
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Climax Studios
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Until further notice
Junior Technical Audio Designer
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United Kingdom , Portsmouth
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Climax Studios
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Until further notice
Junior Technical Audio Designer
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Join our AAA remaster project in Liverpool as a Junior Technical Audio Designer. Utilize Unreal Engine 5 and Wwise to migrate and enhance audio, ensuring high-quality, performant sound across multiple platforms. We seek candidates with game audio experience, optimization skills, and a keen ear. E...
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United Kingdom , Liverpool
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climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice

About the Junior Technical Audio Designer role

A Junior Technical Audio Designer bridges the creative world of sound design with the technical architecture of game development, serving as a crucial link between audio artists and programmers. In this entry-level role, professionals assist in implementing, optimizing, and maintaining audio systems within game engines like Unreal Engine or Unity. Their primary focus is ensuring that all sound effects, music, and dialogue are not only artistically compelling but also perform efficiently across multiple platforms, including PC, consoles, and handheld devices. This profession requires a dual skill set: a keen ear for mixing and audio quality, and a solid understanding of scripting, middleware, and engine-specific tools.

Typical responsibilities for a Junior Technical Audio Designer include integrating audio assets using middleware solutions such as Wwise or FMOD, setting up sound banks, and managing audio memory budgets. They often work with game designers to trigger sounds based on in-game events, create interactive audio systems (like procedural footsteps or dynamic environmental ambience), and troubleshoot issues related to audio playback, latency, or compression. A significant part of the role involves collaborating with programmers to develop or refine audio pipelines, ensuring that sound assets are properly converted and optimized for different hardware specifications. They may also be tasked with writing simple scripts or visual scripting logic (e.g., Blueprints in Unreal Engine) to implement custom audio behaviors where existing tools fall short.

Common skills and requirements for these jobs include proficiency with industry-standard audio middleware, familiarity with a major game engine, and a foundational understanding of audio signal processing, mixing, and mastering. Strong problem-solving abilities are essential, as Technical Audio Designers frequently diagnose and resolve technical audio bugs. Communication skills are equally important, as they must translate artistic intentions into technical specifications and collaborate effectively with both creative and engineering teams. A portfolio demonstrating interactive audio projects, game jams, or modding work is highly valued, as it showcases practical experience. While a bachelor’s degree in audio engineering, music technology, or game development is helpful, many professionals enter the field through self-study, online courses, and hands-on experimentation.

The profession is ideal for those passionate about both sound and technology, offering a path to work on diverse projects ranging from indie titles to large-scale releases. Junior Technical Audio Designer jobs provide an excellent opportunity to learn from senior audio leads, gain experience with cross-platform optimization, and develop expertise in emerging audio technologies like spatial audio and real-time synthesis. As the gaming industry continues to evolve, the demand for skilled technical audio professionals who can deliver immersive, high-fidelity soundscapes while maintaining technical performance remains strong. This role is a stepping stone to more senior positions, such as Technical Audio Lead or Audio Programmer, making it a rewarding career entry point for technically inclined audio enthusiasts.