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Gameplay Designer Jobs (Hybrid work)

24 Job Offers

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Senior Gameplay Programmer
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United Kingdom , Oxford; Warwick
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Not provided
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Rebellion
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Qa analyst
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United Kingdom , Oxford; Warwick
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Rebellion
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VFX Artist
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United Kingdom , Oxford; Warwick; Runcorn
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Rebellion
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Senior VFX Artist
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United Kingdom , Oxford; Warwick; Runcorn
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Rebellion
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Lead Systems Designer – Logistics & Automation
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United States , Los Angeles Area
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125000.00 - 175000.00 USD / Year
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Snail Games
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Software Test Engineer
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Canada , Vancouver
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28.33 - 33.33 USD / Hour
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Aquent
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Game Artist
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France , Paris
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Madbox
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Principal Game Developer, Live Games
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France , Paris
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Madbox
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Associate Game Designer (Technical)
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United States , Santa Monica
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37.00 - 57.00 USD / Hour
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Naughty Dog
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Senior Sound Designer
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140800.00 - 164000.00 USD / Year
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Naughty Dog
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UI Software Engineer
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Canada , Vancouver
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41.00 - 46.50 USD / Hour
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Aquent
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UX Designer
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Canada , Quebec City
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DesignX Community
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Senior Game Developer
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France , Annecy
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Madbox
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Senior UI Artist
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United States , Santa Monica
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145100.00 - 181400.00 USD / Year
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Naughty Dog
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Senior Gameplay Animator
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United States , Santa Monica
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139000.00 - 173800.00 USD / Year
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Naughty Dog
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Game Designer
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Romania , Bucharest
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AMC Studio
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Lead Gameplay Designer
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United Kingdom , Royal Leamington Spa
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Playground Games
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Gameplay Engineer
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United Kingdom , Royal Leamington Spa
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Playground Games
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Junior Game Developer
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France , Annecy
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Madbox
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Senior Animator
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Sweden , Stockholm
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EveryMatrix
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Explore the creative and technical world of gameplay designer jobs, where professionals craft the interactive heart of video games. A gameplay designer is responsible for defining the moment-to-moment player experience, transforming high-level concepts into engaging, functional, and fun systems. This role sits at the intersection of creativity and logic, requiring a blend of visionary design and practical implementation skills. Professionals in this field are the architects of how a game feels to play, from character movement and combat mechanics to puzzle design and progression systems. The core responsibilities of a gameplay designer are multifaceted. Typically, they begin by conceptualizing features, often using detailed documentation, flowcharts, and mockups to communicate their vision. A significant part of the role involves prototyping mechanics, either through scripting tools, basic programming, or close collaboration with engineers, to test and validate ideas early. Following prototyping, designers work intensively on implementation and tuning, balancing variables to achieve the desired feel, challenge, and fairness. This iterative process is central to the job, requiring constant playtesting and refinement. Crucially, gameplay designers are collaborative linchpins, working daily with programmers, artists, animators, audio designers, and other disciplines to ensure their features are realized with high quality and align with the game's overall vision. For senior or lead roles, responsibilities expand to include mentoring junior designers, establishing design processes, and ensuring cross-disciplinary communication. To succeed in gameplay designer jobs, a specific set of skills and attributes is essential. A deep, analytical passion for playing and deconstructing games is fundamental, as is a strong creative drive to build them. Excellent communication skills are non-negotiable, as designers must articulate complex ideas clearly to diverse teams through documents, diagrams, and verbal feedback. Technical affinity is highly valuable; familiarity with game engines (like Unreal or Unity), scripting languages, and an understanding of development pipelines allows for more effective prototyping and collaboration with engineering teams. Problem-solving and systems thinking are critical for creating deep, interconnected mechanics. While portfolios often outweigh formal education, many designers have backgrounds in game design, computer science, or related fields. Proven experience, even from personal projects or mods, that demonstrates ownership of gameplay features from concept to polish is a key requirement for most professional roles. For those leading teams, leadership, mentorship abilities, and experience in guiding a feature's vision are paramount. The career path for a gameplay designer offers growth into specialized areas like combat, systems, or level design, or into leadership positions such as lead designer or creative director. It is a dynamic profession perfect for individuals who are both imaginative and methodical, offering the unique satisfaction of seeing players interact with and enjoy systems they have built. If you are driven to shape how games feel and function, exploring gameplay designer jobs could be your next career move.

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