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Game Designer Jobs (On-site work)

10 Job Offers

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Senior Game Designer
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Join AnotheReality in Milan as a Senior Game Designer. Lead creative and narrative design for diverse XR, educational, and multiplayer projects. Utilize your 4+ years of experience, Unity skills, and client-facing expertise to craft innovative solutions. Enjoy a dynamic environment with challengi...
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Italy , Milan
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35000.00 - 45000.00 EUR / Year
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AnotheReality
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Until further notice
Lecturer in Animation and Game & Design
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Join BSBI in Hamburg as a Lecturer in Animation and Game & Design. Teach industry-relevant programs using software like TVPaint, Moho, and Adobe Creative Suite. A PhD and teaching experience are required, with game/UI/UX design as a strong plus. Enjoy professional development, international excha...
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Germany , Hamburg
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Not provided
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GUS Germany GmbH
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Until further notice
Senior Game Designer
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Join our Shanghai Studio as a Senior Game Designer specializing in Unreal Engine. Craft second-to-second action gameplay, including mechanics, levels, and AI behavior. We seek a proactive designer with 7+ years of experience and a strong portfolio in combat and level design. Enjoy the freedom to ...
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China , Shanghai
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Not provided
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Supercell
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Until further notice
Senior Game Designer
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Join AnotheReality in Milan as a Senior Game Designer, focusing on creative and narrative solutions for XR and gaming projects. Leverage 4+ years of experience and Unity skills to design client-facing solutions from concept to completion. Enjoy a collaborative environment, diverse challenges, and...
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Italy , Milan
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35000.00 - 45000.00 EUR / Year
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AnotheReality
Expiration Date
Until further notice
Senior Game Designer, Project R.I.S.E
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Join our Shanghai Studio as a Senior Game Designer for Project R.I.S.E. Leverage 7+ years of experience and deep Unreal Engine & Blueprint expertise to craft core action gameplay, combat mechanics, and AI encounters. You will prototype features and drive designs from concept to polished implement...
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China , Shanghai
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Not provided
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Supercell
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Until further notice
Game Sound Designer
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Join Easygo as a Game Sound Designer in Melbourne and shape the audio for our Slots and Burst titles. You'll own the creative process, designing and implementing SFX, music, and ambience from concept to final polish. Collaborate with cross-functional teams to enhance gameplay, using the latest to...
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Australia , Melbourne
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Not provided
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Easygo Gaming
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Until further notice
New
Assistant Professor Computing Science and Game Design
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Join the founding academic team at the University of Liverpool’s India Campus in Bengaluru. We seek an Assistant Professor in Computing Science and Game Design with a PhD and 2-10 years' experience. You will deliver high-quality teaching, shape innovative curricula, and mentor students. Bring you...
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India , Bengaluru
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Not provided
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Emeritus
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Until further notice
New
Assistant Professor - Game Design
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Join the University of Liverpool's India campus in Bangalore as an Assistant Professor in Game Design. This full-time role requires a versatile expert to teach technical programming and creative visual/sonic disciplines. Ideal candidates will have a PhD, HE teaching experience, and industry knowl...
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India , Bangalore
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Not provided
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Emeritus
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Until further notice
New
Early Career Academic/Lecturer in Computer Science and Game Design
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Join the founding academic team at the University of Liverpool's India Campus in Bengaluru. This Early Career Lecturer role involves teaching Computer Science and Game Design at undergraduate and postgraduate levels. You will shape a cutting-edge, learner-centric environment, contributing to modu...
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India , Bengaluru
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Not provided
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Emeritus
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Until further notice
Game Designer
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Join our Shanghai Studio as a Game Designer to shape the future of Clash Royale. You will design and implement gameplay systems, polish core combat, and collaborate with a talented team. We seek a passionate designer with deep gameplay expertise, player empathy, and fluency in English. Enjoy comp...
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China , Shanghai
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Not provided
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Supercell
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Until further notice
Explore the creative and technical world of game designer jobs, where imagination meets interactive systems. A game designer is the architect of the player's experience, responsible for crafting the core vision, rules, and mechanics that define a game. This profession sits at the intersection of art, psychology, and technology, requiring a unique blend of creative storytelling and analytical problem-solving. Professionals in these roles translate high-concept ideas into engaging, playable realities, ensuring every element from character movement to reward systems contributes to a compelling whole. The typical responsibilities of a game designer are diverse and evolve throughout a project's lifecycle. Initially, they are involved in conceptualization, pitching ideas, and creating foundational design documents that outline the game's world, narrative, and core loops. They design and balance complex systems—such as economy, progression, and combat—often using scripting tools within engines like Unity or Unreal to build prototypes and validate mechanics. Collaboration is central to the role; designers work closely with artists, programmers, writers, and producers to ensure the design vision is feasible and clearly communicated. They also create detailed documentation, wireframes for UI/UX, and continually iterate based on playtesting feedback and data analytics to refine the player journey. Common skills and requirements for game designer jobs include a deep passion for and understanding of games across genres, coupled with strong analytical abilities to deconstruct why games work. Excellent communication skills are non-negotiable, as designers must articulate complex ideas to both technical and non-technical team members and stakeholders. Proficiency in industry-standard tools, including game engines (with basic scripting knowledge) and design software like Figma, is often expected. A solid grasp of user experience (UX) principles, player psychology, and gamification techniques is highly valuable. While portfolios demonstrating design thinking—through documentation, mods, or personal projects—are crucial for entry-level roles, senior positions typically require several years of proven experience, leadership capabilities, and the ability to mentor others. Whether specializing in systems, narrative, level, or UX design, successful candidates are perpetual problem-solvers, team players, and lifelong students of interactive entertainment, ready to shape the future of play in a dynamic industry.

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