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Game Designer Jobs (Hybrid work)

4 Job Offers

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Game Designer
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Join Digital Sun, a leading indie studio in Valencia, Spain, as a Game Designer. Bring your 2+ years of experience designing mechanics, systems, and compelling player experiences. Enjoy a creative, collaborative environment with a 35-hour work week, flexible hours, and competitive salary.
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Spain , Valencia
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Not provided
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Digital Sun Games
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Until further notice
Game Designer
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Join AMC Studio in Bucharest and shape the future of AAA gaming. We seek a creative Game Designer with 3+ years' experience and shipped titles. You'll design core systems using Unreal/Unity and collaborate on major projects like The Witcher 3. Enjoy a competitive salary, flexible benefits, and pr...
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Romania , Bucharest
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Not provided
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AMC Studio
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Until further notice
Game Economy Designer
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Join our Berlin team as a Game Economy Designer for Idle Bank Tycoon. Shape the game's core economy, design monetization, and balance progression using data analysis and F2P expertise. Collaborate with a passionate team in a hybrid role with flexible hours, a learning budget, and relocation support.
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Germany , Berlin
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Not provided
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Kolibri Games GmbH
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Until further notice
Associate Game Designer (Technical)
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Join Naughty Dog in Santa Monica as an Associate Game Designer (Technical). Prototype and implement gameplay using in-house tools and scripting languages like C++ or Lua. Collaborate across departments to polish high-quality combat, narrative, and AI systems. This contract role requires strong pr...
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United States , Santa Monica
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37.00 - 57.00 USD / Hour
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Naughty Dog
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Until further notice
Explore the creative and technical world of game designer jobs, where imagination meets interactive systems. A game designer is the architect of the player's experience, responsible for crafting the core vision, rules, and mechanics that define a game. This profession sits at the intersection of art, psychology, and technology, requiring a unique blend of creative storytelling and analytical problem-solving. Professionals in these roles translate high-concept ideas into engaging, playable realities, ensuring every element from character movement to reward systems contributes to a compelling whole. The typical responsibilities of a game designer are diverse and evolve throughout a project's lifecycle. Initially, they are involved in conceptualization, pitching ideas, and creating foundational design documents that outline the game's world, narrative, and core loops. They design and balance complex systems—such as economy, progression, and combat—often using scripting tools within engines like Unity or Unreal to build prototypes and validate mechanics. Collaboration is central to the role; designers work closely with artists, programmers, writers, and producers to ensure the design vision is feasible and clearly communicated. They also create detailed documentation, wireframes for UI/UX, and continually iterate based on playtesting feedback and data analytics to refine the player journey. Common skills and requirements for game designer jobs include a deep passion for and understanding of games across genres, coupled with strong analytical abilities to deconstruct why games work. Excellent communication skills are non-negotiable, as designers must articulate complex ideas to both technical and non-technical team members and stakeholders. Proficiency in industry-standard tools, including game engines (with basic scripting knowledge) and design software like Figma, is often expected. A solid grasp of user experience (UX) principles, player psychology, and gamification techniques is highly valuable. While portfolios demonstrating design thinking—through documentation, mods, or personal projects—are crucial for entry-level roles, senior positions typically require several years of proven experience, leadership capabilities, and the ability to mentor others. Whether specializing in systems, narrative, level, or UX design, successful candidates are perpetual problem-solvers, team players, and lifelong students of interactive entertainment, ready to shape the future of play in a dynamic industry.

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