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This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
NBCUniversal - Canada, Art and Entertainment, Hybrid work
14Job Offers
Job Offers
Associate Art Director - Characters | Directeur.trice Artistique Associé.e – Personnages
Lead character art vision for a major AAA interactive experience in Montreal. Seeking 10+ years of AAA character art experience, proven team leadership, and expertise in scalable character systems and real-time pipelines.
Lead Material Artist (World/Props) I Chef.fe d’équipe Artiste Matériaux (Environnement / Props)
Lead Material Artist role in Montreal for AAA games, leading a team to create high-end world and prop materials. Requires shipped AAA title experience, PBR and Unreal Engine expertise, and strong leadership skills.
Senior Animator - Gameplay | Animateur ou animatrice senior, Jouabilité
Senior Animator - Gameplay in Montreal. Requires 6+ years of 3D character animation experience, a strong demo reel, and a shipped AAA title. Proficiency in Motionbuilder or Maya and motion capture data essential.
Lead Character Artist | Chef.fe d’équipe Artiste Personnage
Lead a team of character artists on AAA game projects in Montreal. Requires 7+ years of character art experience, proven leadership skills, and a strong real-time portfolio. Shape world-class interactive entertainment.
Principal Vegetation Artist I Artiste Principal.e Végétation
Lead vegetation art for AAA games at NBCUniversal in Montreal. Define quality standards, build scalable ecosystems with SpeedTree and Unreal, and shape immersive open-world environments alongside top art teams.
Senior UI & UX Technical Designer for NBCUniversal in Montréal. Requires 5+ years game development experience, strong Figma skills, and expertise in usability and accessibility. Shape intuitive player experiences for world-class entertainment brands.
Principal Character Artist (Face) I Artiste Principal.e Personnage (Face)
Lead facial character art for AAA games in Montreal. Define high-quality facial asset standards, drive realism through blendshape and scanning pipelines, and collaborate with Animation and Technical Art teams.