We use cookies to enhance your experience, analyze traffic, and serve personalized content. By clicking “Accept”, you agree to the use of cookies.
English
Čeština
Deutsch
Ελληνικά
Español
Français
Magyar
Italiano
日本語
한국어
简体中文
Nederlands
Polski
Português
Română
Русский
Svenska
Türkçe
Українська
Tiếng Việt
Countries
?
This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
Antioch seeks a Senior Technical Animator/Character TD in the US to build a sim-ready character pipeline using USD and Unreal Engine. Requires expert UE skills, Python tooling, rigging, and motion matching for robotics simulation.
Antioch seeks a Senior Technical Artist to build sim-ready USD asset pipelines using Python, Houdini, and Unreal PCG. Shape robotics simulation with procedural tooling, MDL shaders, and Gaussian splatting in a US-based role.